View Cart. Contact Us. Our software provides lots of useful functions and information without the looks of complexity. Following is a few snap-shots of what our software can do for you. The reading process puts the data into the computer buffer. The checksum is displayed automatically. It also brags about how little time was taken.
That is it! Send Email. Mon-Fri, 9am to 12pm and 1pm to 5pm U. Mountain Time:. EEPROM , or E lectrically E rasable P rogrammable R ead- O nly M emory, is a type of device that allows you to store small chunks of data and retrieve it later even if the device has been power cycled.
To follow along with this tutorial, you will need the following materials. You may not need everything though depending on what you have. Add it to your cart, read through the guide, and adjust the cart as necessary. Resistors are a good thing, in fact, they're actually crucial in a lot of circuit designs.
The only problem seems to be that …. This is your tried and true white solderless breadboard. It has 2 power buses, 10 columns, and 30 rows - a total of tie i…. These are 6" long jumper wires with male connectors on both ends. Use these to jumper from any female header on any board, to….
This is a USB 2. Before continuing with this guide, we recommend you be somewhat familiar with the concepts in the following tutorials:. That said, if you don't nerd-out on computer history it's probably safe to skip that section. Read-Only Memory ROM is a type of computer memory which, generally speaking, is only programmed once or very occasionally and then gets read from the rest of the time.
This is because it's very slow — or impossible — to write new data to ROM. The trade-off for very slow write times — traditionally — is that it's also non-volatile meaning that the data doesn't go away when power is removed from the device.
This makes it ideal for things like firmware which need to be "remembered" by the computer, but never actually change. This was memory made up of discrete semiconductor diodes placed on a specially organized PCB. This gave way to Mask ROM with the advent of integrated circuits. This meant, however, that you couldn't just move a couple of diodes around with a soldering iron and reprogram it. Mask ROM had to be programmed by the manufacturer and was thereafter not alterable.
Unfortunately, Mask ROM was expensive and took a long time to produce because each new program required a brand new device to be manufactured by a foundry. That meant manufacturers could produce millions of the same unprogrammed device which made it cheaper and more practical. PROM, however, could only be written to once using a high-voltage programming device.
After a PROM device was programmed, there was no way to return the device to its unprogrammed state. A UV Erasable Microcontroller. The window gives it away. This changed in with the invention of EPROM Erasable Programmable ROM which — besides adding another letter to the acronym — brought with it the ability to erase the device and return it to a "blank" state using a strong UV light source.
That's right, you had to shine a bright light on the IC to reprogram it, how cool is that? Well, it turns out it's pretty cool unless you're a developer working on firmware in which case you'd really like to be able to reprogram the device using electrical signals. In most applications the pros outweigh the cons, but you should be aware of them before incorporating EEPROM into your next design. This has to do with electrons becoming trapped in the transistors that make up the ROM and building up until the charge difference between a "1" and a "0" is unrecognizable.
That said, this usually occurs over the course of years although it can be accelerated by heat. In this example, we'll use 4. You could just ground them all, but we'll be wiring them so that we can drop in a higher-capacity device later in the tutorial.
We'll use a breadboard to connect everything together. That's it! Now we can move on to the code. Most of the time when you're using an EEPROM in conjunction with a microcontroller you won't actually need to see all of the contents of the memory at once. You'll just read and write bytes here and there as needed. It was assumed that EPROM was too expensive for mass production and would be used in development only. These microcontrollers were available in windowed versions that were primarily used for program development and program debugging.
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